top of page
Search

Weeks 4-5 (10/10/2025)

  • Writer: osp16
    osp16
  • Oct 9
  • 2 min read

This week I've completed 4 new lessons on Game gen today:

1: Gran Trak 10

2: Tank

3: Gun Fight

4: Snake


On Gran Trak 10, I was impressed about this game because it was made to be one of the first racing games of the time in the 1970s, especially since i saw the arcade version on the Game Gen website that includes a steering wheel and the brake and gas pedals. Since I've done the lesson, I want to include the 2-player option in the game. But as of right now, Ive enjoyed having the time trial statistic on the game.

ree

On Tank, I know that this lesson is interesting, especially the part about the how the tank controls work. I've also finished up the Lesson as well.

I've been wondering If the company Sega made its own version on the tank project, so I've put some color on the background and the Tanks and I want to make a Boss tank that moves by Itself, programmed to destroy the player Tanks.

ree

I wanted to add the code of when one of the players hit the Boss tank, it will give them 2 points and when either one of them destroy the Boss tank, it will give them 5 points, But I'm still not ready for that part about the self moving tank yet, so It's still in development.

ree

On the Gun Fight lesson, this my first time Ive made my first animation for when the Outlaw/Sheriff is walking, Taking aim up and down and when the cactus gets shot.

ree
ree
ree
ree

The problem is when time is up, The code tells it to spawn in the carriage and it was supposed to move up and down. One of my mentors tells me to add the Sine behavior to the carriage, which means it will move in a wave. But when I imported the code in and preview it, it spawn in many carriages in a wave and I don't know why. Thankfully, my main mentor helped me fixed the problem.

ree

The last Project I've accomplished today is Snake. Ive played the Snake game before on the IPhone/IPad, So I'm happy to make the game I know of.

The added feature to my snake project is the adding a second player in the ranks, and I've also colored in the snakes, arrows and the Fruit as inviting.


ree

I colored the snakes to be Boyfriend and Girlfriend from the Friday Night Funkin game.

ree
ree

By that part Ive run into a problem: I've cloned my main snake and made it 2 snakes together. Ive tried my best that both snakes are different on their controls, their codes and their movement, but whenever I've tried to preview the project, the other snake, GF, will keep growing its body when she eats the fruit and sometimes, snap off, while the main snake BF, can't grow when he eats the fruit.


ree

My mentor figured out that both snakes have the same Array code. So I've cloned the array behavior and made it separate for the BF Snake and the GF snake and it works. the snakes are in separate arrays of when they move and when they eat the fruit.


Link to Friday Night Snakin Here.

 
 
 

Comments


bottom of page