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Game Design Week 2 & 3: 9/26/2025

  • Writer: osp16
    osp16
  • Sep 25
  • 2 min read

Last week, I'm having my first struggles in Game-Gen.


First I'm starting on my Pong project and it's getting along good.

The pong project I'm working on is based on Super Mario characters.

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It was to celebrate Mario's 40th anniversary and on Nintendo's new Direct last week.


One of my problems on my project is the screen viewing.


Somehow the view-port is stuck in the one corner on the background. I figured it happened on my Asteroids project, but I don't know about how to either expand it or delete it.


The second problem I'm working on is the bug in the code. Supposedly, in the video, it shows that I have apply force on the ball in different directions. When I apply the code in the project and when try to preview it, the ball just stays still, not doing anything at all.


Thankfully my mentors helped me and fixed the problem. They help me change my viewing size on the screen of which I've made a new project to be Pong 2.0 and they helped me change the code from apply force to apply impulse on the ball.


As a bonus I added an obstacles to look like Goombas. After when one of the players scored a point, it'll spawn in a row of 4 Goombas, in which when one of the Goombas touches the paddle, the player will lose a point.


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Since I've almost completed the project, I want to add an player select option in the game.

I made 4 new paddles of Princess Peach, Wario, Yoshi and Donkey Kong. It was so tricky to make, even my mentor thought it was tricky. Fortunately My other mentor figured out the problem.


1: I've made a new layout called Title screen, which I made the background to look like the theater in reference to Super Mario Brothers 3 on the NES.

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2: I made the change of code of Players 1 and 2 so the if the gamesters picked up their favorite characters, left click for Player 1, right click for player 2, the characters will be played by choice.

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Link to my game here:



This week, I've also started and finished a new project call Lunar Lander, a game that originally came out in 1973.


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And I made this square logo for my itch io account(with some help from my mother)!

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