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GG Weeks 31-34(7/10/26)

Writer: osp16
osp16
Jul 9
1 min read

I Made Good Progress On Mega Man and I created a Lot of art!


On Mega Man, my mentor and I fixed the Shoot Function Properly.

As stated before from the Previous Blogs, The Child Fiction is fixed Because my Mentor Found out that the Position2D Node has changed. The video I watched shows that the The Position node shows the aim on the Player, But i didn't notice the Comments saying that the new Update on Godot is that I'm on has changed to Marker2D Node. So now the game won't Crash anymore every time i Pressed the Z Button and the Bullet is right at the Marker Position.


I also did fix the Basic Animations for MM as Well! when I did made Animation on Sonic on Piskel, all of the Frames is on the 40X40 grid on the same sheet. So I put all the Animations I create and combine it all. I then Uploaded it in Godot and Switch it with the old ones and now its on the same Box.




Next, I made new Projects in Pico-8 Event.

The Ideas I thought of is for Coin Catcher Game, I could make Wario carry his Bucket back and forward and collect coins, Naming it Wario's Coin Catch. And for the other Project event, The Adventure game will be Called Super Mario Peach Boy as Inspiration from the Super Mario Amada Anime Series.


Lastly, I made the Enemies, Items and Plants For the Project.




Event Art:



 
 
 

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