GG Weeks 16/19 (1/16/26)
- osp16

- Jan 15
- 2 min read
These past few weeks are quite eventful.
During my Holiday Break, It was raining a full storm In my area. It's been Raining so much it causes A 2-day Blackout All throughout Christmas. Fortunately, We were prepared With Good food, Charging Devices and good presents to keep us entertained.
Today, I Made some excellent Progress on my Adventure Project! I Programed the Actions on the Player and the Enemies, made new art for Characters and I created my new caves and my First Dungeon.
First, I made my Player to Look Sonic The Hedgehog, not only as a inspiration from the game: Sonic and the Black Knight, But also as the Honer for Sonic's 35th anniversary.


I also made the enemies the same as the from the LOZ games, but Robotized.
OctoMoto: This enemy is a combination of a Octorok and a Motobug.
He has the Actions as the Octorok but has the Design of a Motobug.

Roblin: this enemy is also a combination of the Moblin and the Egg Robo.
this enmy will have either the Bow and arrow action or the sword/spear Action when facing Sonic.

Chomper: The enemy has the same Characteristics of the Zora enemy in the LOZ games. Basically, the Chomper will pop out of the Water and fires a laser ball and its targets on Sonic.

I Also Created my own NPC: The Lady of the Lake in also a reference to the Sonic and the Black Knight Game.

The World Map is still in progress but i did made Progress on the 3 Caves and the dungeon.



The Dungeon design is based on the Logo from Shadow the Hedgehog. Which is a Coincidence because In the Game, Sonic encounters Lancelot, one of the main Knights who Originally serves The Black Knight.

One of the Ideas i made for my adventure project is to have Sonic a Double Item Option.
Mainly the Space Bar button will do the Sword Attack while Buttons Z and X Will Choose/Use the Items. We couldn't figure out the code yet, but it will be great.




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